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Plugins on OSX (OpenCV and EmguCV)

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Hey!

I'm trying to get OpenCV and EmguCV (.Net OpenCV wrapper) working on OSX. It's already working with DLLs on Windows.

However, on OSX Unity is unable to locate the proper OpenCV binaries it seems. I've dropped .so files into the Plugins directory, but this obviously doesn't work. It appears one is supposed to use .bundle files to add OSX plugins to Unity. How do these files related to .so files that commonly come with pre-built Unix libs? I encountered an OSX .framework package for OpenCV, and dropped it into the Plugins directory aswell, but it didn't seem to stick. :)

Can you build a .bundle file from .so files? What is the proper workflow for this kind of thing? Also, how are .so files related to .dylib files? Should I look for .dylib files on OSX, or do .so files work fine?

To be clear.. EmguCV is a pure .NET wrapper around the C library OpenCV, which can be compiled towards Linux and OSX.


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