Quantcast
Channel: Questions in topic: "emgucv"
Viewing all articles
Browse latest Browse all 37

OpenCV integration

$
0
0
Hello Developers! I am a unity developer trying my hands on opencv for the first time. My initial goal is to run the camera and detect blobs via opencv in unity3d. I am new to OpenCV and am trying to integrate it in Unity3D (on Windows 8 with Unity 4.3.2 and on a mac with Unity 4.2.1f). I followed [this][1] thread. But I am getting the following error as soon as I add a new C# script. And the moment I delete this script, the error goes (this script is Unity generated C# script). Internal compiler error. See the console log for more information. output was: Unhandled Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetTypes () [0x00000] in :0 at Mono.CSharp.RootNamespace.ComputeNamespaces (System.Reflection.Assembly assembly, System.Type extensionType) [0x00000] in :0 at Mono.CSharp.RootNamespace.ComputeNamespace (Mono.CSharp.CompilerContext ctx, System.Type extensionType) [0x00000] in :0 at Mono.CSharp.GlobalRootNamespace.ComputeNamespaces (Mono.CSharp.CompilerContext ctx) [0x00000] in :0 at Mono.CSharp.Driver.LoadReferences () [0x00000] in :0 at Mono.CSharp.Driver.Compile () [0x00000] in :0 at Mono.CSharp.Driver.Main (System.String[] args) [0x00000] in :0 I couldn't find much about Unity and OpenCV integration. It would be great if you could help me out with this error and point me to a recent tutorial to learn more. Thanks in advance! [1]: http://forum.unity3d.com/threads/opencv-emgucv-wrapper-integration-in-unity.182600/

Viewing all articles
Browse latest Browse all 37

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>