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Emgu CV and Unity Issue

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Hello All, I'm trying to add the Emgu CV dlls to my unity project and it worked initially until after I changed an if statement I get the following error: > Internal compiler error. See the> console log for more information.> output was: Unhandled Exception:> System.Reflection.ReflectionTypeLoadException:> The classes in the module cannot be> loaded.>> at (wrapper managed-to-native)> System.Reflection.Assembly:GetTypes> (bool)>> at> System.Reflection.Assembly.GetTypes ()> [0x00000] in :0 >> at> Mono.CSharp.RootNamespace.ComputeNamespaces> (System.Reflection.Assembly assembly,> System.Type extensionType) [0x00000]> in :0 >> at> Mono.CSharp.RootNamespace.ComputeNamespace> (Mono.CSharp.CompilerContext ctx,> System.Type extensionType) [0x00000]> in :0 >> at> Mono.CSharp.GlobalRootNamespace.ComputeNamespaces> (Mono.CSharp.CompilerContext ctx)> [0x00000] in :0 >> at Mono.CSharp.Driver.LoadReferences> () [0x00000] in :0 >> at Mono.CSharp.Driver.Compile ()> [0x00000] in :0 >> at Mono.CSharp.Driver.Main> (System.String[] args) [0x00000] in> :0 I've tried reverting the code, creating a new project, moving the files to a plugin folder, an editor folder etc and nothing works and the project is set to the NET 2.0 API From what I understand, there's a problem with Mono since the problem is tracked all the way down there but I can't figure out a solution right now and googling it the problem has not given me a solution. Does anyone have an idea how to tackle this problem?

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